- Not to be confused with kernel panics.
Panic Inc. is an American software and video game company based in Portland, Oregon. Founded by Steven Frank and Cabel Sasser in 1997, the company specializes in macOS and iOS applications and began publishing video games in 2016.[1][2]
Products
Software
| App | Platform | Type | Note |
|---|---|---|---|
| Active development | |||
| Transmit | macOS | FTP client | |
| Nova | macOS | Web development | |
| Prompt | iOS | Command line | |
| Panic Pals | iOS | iMessage stickers | |
| Discontinued | |||
| Audion | macOS | Music player | [3] |
| CandyBar | macOS | Icon customization | [4] |
| Coda | iOS, macOS | Web development | |
| Desktastic | macOS | Desktop annotation | |
| Stattoo | macOS | Computer statistics | |
| Status Board | iOS | Information display | [5] |
| Transmit | iOS | FTP client | [6] |
| Unison | macOS | Usenet client | [7] |
Panic is known for their flagship app Transmit,[8] Audion, Unison, and Nova (a successor to their web development app Coda). The company has won multiple Apple Design Awards for their products.[9][10][11]
In 1999, Audion was introduced as a skinnable MP3 digital audio player. One of its competitors, SoundJam MP, was acquired by Apple in 2000 and was further developed into iTunes 1.0, which became available in 2001.[12] Panic retired Audion in 2004 and began distributing it free of charge.[3]
After Audion, Panic focused development on two other software applications. In 2004, they released Unison, a Usenet reader.[13] In 2007, the web development application Coda was introduced.[14] In 2019, Panic announced a successor to Coda named Nova.[15] Panic also indicated that Coda would be removed from sale when Nova is released, and that an iOS version of the application may follow after launch.
Video games
The company published their first video game, Firewatch, on February 9, 2016.[16] Panic published their second game, Untitled Goose Game, on September 20, 2019.[17]
| Title | Platform(s) | Developer | Release date | Note |
|---|---|---|---|---|
| Firewatch | macOS, Linux, PlayStation 4, Nintendo Switch, Windows, Xbox One | Campo Santo | February 9, 2016 | [16] |
| Untitled Goose Game | macOS, PlayStation 4, Nintendo Switch, Windows, Xbox One | House House | September 20, 2019 | [18] |
| Nour: Play with Your Food | macOS, PlayStation 5, Windows | Terrifying Jellyfish | TBA | [19] |
Playdate
On May 22, 2019, Panic announced Playdate a handheld gaming device that it is designing in collaboration with the Swedish firm Teenage Engineering. The device features a 400x240 pixel monochrome bitmap screen, a directional pad on the left, two buttons on the right, and a mechanical crank on the right edge of the device.[20]
Games are to be released in “seasons,” two games per week for twelve weeks.[21] Games will automatically download to the device when available. While some video games for Playdate are being produced at Panic, most games are created by prominent indie game developers such as Keita Takahashi, Zach Gage, Bennett Foddy, and Shaun Inman.[22]
Awards
| Year | App | Award | Category | Result | Note |
|---|---|---|---|---|---|
| 2003 | Transmit 2 | Apple Design Awards | Best Mac OS X User Experience | Runner-up | |
| 2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X Product | Runner-up | |
| 2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X User Experience | Won | |
| 2005 | Transmit 3 | Macworld Expo | MacWorld Best of Show | Won | [23] |
| 2005 | Transmit 3.2 | Apple Design Awards | Best Mac OS X Tiger Technology Adoption | Won | [9] |
| 2007 | Coda 1 | Apple Design Awards | Best Mac OS X User Experience | Won | [10] |
| 2013 | Coda 2 | Apple Design Awards | Mac OS X | Won | [11] |
| 2021 | Nova | Apple Design Awards | Interaction | Nominated | [24] |
References
- ↑ Rosmarin, Rachel. "Developers To Jobs: Give Me My iPhone!", June 8, 2007.
- ↑ Tach, Dave (2013-10-02). How Panic got into video games with Campo Santo.
- ↑ 3.0 3.1 Gibson, Brad. "Panic "Retires" Audion; Reveals Inside Story", November 11, 2004.
- ↑ Panic's Candy Bar is now free, goes to Iconfactory (en).
- ↑ Miller, Chance (2016-11-29). Panic discontinuing Status Board stats app following final iOS 10 support update (en-US).
- ↑ "Panic Stops Development of Transmit for iOS & Removes it from Sale • Beautiful Pixels", Beautiful Pixels, 2018-01-06. (in en-US)
- ↑ Panic discontinues Unison gracefully – Marco.org.
- ↑ Sorrel, Charlie. "Video: iPad Loading Software onto Apple [e]", Wired, May 13, 2010.
- ↑ 9.0 9.1 WWDC: Apple Design Award 2005 winners announced (en) (2005-06-10).
- ↑ 10.0 10.1 "Apple Design Awards 2007 winners announced", June 13, 2007.
- ↑ 11.0 11.1 The 2013 Apple Design Award Winners (en-US).
- ↑ The Song Is Over for SoundJam (en) (2001-05-01).
- ↑ Panic unveils Unison, Usenet reader for Mac OS X (en) (2004-01-28).
- ↑ Martellaro, John. "Panic Releases Coda 1.0", April 24, 2007.
- ↑ Panic Blog » Nova. Our next big thing. (en-US).
- ↑ 16.0 16.1 "Firewatch: hope and heartbreak in the American wilderness", The Guardian, February 1, 2016.
- ↑ Radulovic, Petrana (2018-08-28). Mischief-filled Untitled Goose Game is coming to Nintendo Switch.
- ↑ Radulovic, Petrana (August 28, 2018). Mischief-filled Untitled Goose Game is coming to Nintendo Switch.
- ↑ Upcoming Indie Game Nour: Play With Your Food Wants To Make You Hungry (en-us).
- ↑ Fahey, Mike. The People Who Published Firewatch Are Now Making A Game Console With, Uh, A Crank (en-US).
- ↑ Webster, Andrew (2019-05-22). Playdate is an adorable handheld with games from the creators of Qwop, Katamari, and more.
- ↑ News, Edge Staff 2019-05-22T22:00:00Z. Playdate, a new handheld console backed by indie royalty, unveiled in new issue of Edge magazine (en).
- ↑ "Best of Show: Macworld Expo San Francisco", January 15, 2005.
- ↑ Meet the 2021 Apple Design Award Finalists (en-US).
External links
- Panic official website
- The Panic File Museum
- Panic at Twitter
- Panic Inc. at Wikipedia